Assignment 10                                                                        21.3.2018

Topic: Molding and casting


Goals of this week:

Topic: Molding and casting

Learning about molding and deciding the project

I started my learning process by watching following tutotrial from youtube:
Video
My final project is now clear so I decided to do something for it by using molds. My mask may need some
kind of controller to control mask´s functionalities. Therefore, I decided to create simple controler
surface with same design principles as Christian Reed.

First, I made draft of my controller surface:

Video
My controller surface mold should have:
Next, it was time to make 3d model according to my draft. To do this, I used Fusion 360.

3D modelling controller surface

To cast my piece, I had to create mold around my piece (Later I fiqured out that this was
not enough!). To do this, I created the controller surface first as a normal 3d model.

Hence, I created circle and ellipse buttons and plate for the buttons as individual bodies,
created compontents from those bodies, added them together to one design, and created one
component out from them to be used in future. I also created places for stickers to be placed
on top of the buttons:
N2
Nappiosat

Fusion 360 links copied components to their mother components with links. I used this to my
advantage when I fiqured out that sticker places would complicate the drilling process. To
fix this, I edited orginal button component´s bodies and updated those changes via linkin
to my silicon board. By doing this, I didn´t have to design new buttons from the scratch.

N1

Then, I created plastic cover for the buttons. Process was pretty straightforward:
Muoviosa

Next, it was time to design mold around these pieces.

3D modelling mold for controller surface

To create mold. I created two box bodies that are few cm wider and 1cm higher and lengther
than my models. Then I exported my designs to these boxes as components, broke their component
links to their mother files, and used Fusion 360 "combine" function under "modify" with
operation status "cut" to cut my models from the boxes. The end results were therefore molds
that can be used to create my 3D modeled models.

First I did this for the plastic cover:
Muovimuotti

Then I did the same for the silicon button plate:
Leikkaus

Finally, I combined both of these edited boxes to same design as bodies and combined them
together with "Join" operation under previously mentioned "combine" function:
Yhdistysoperaatio

My mold was now ready. I exported it to my usb drive as .stl file and started to prepare for
the drilling operation.
Malli

Milling the mold

I used Roland SRM-20 as a milling device and Modela Player 4 as a preparation software

Preparing the SRM-20 went like during the week 5 but this time, I used 3.18mm milling pit:
Malli

As a material I used a piece of molding was. I sticked it under the milling pit, and identified the starting x,y,z position:
Valmistelu

To prepare the .stl file for the SRM-20, I had to create milling settings for the model in Modela Player 4.
I began by importing my model to the Modela Player 4 and clicked Set > Model:
Valmistelu

Here I changed the orientation so that the milling area was facing up and the starting point was lower-left corner
of the model:
Valmistelu

Valmistelu

Then I went to Set > Modelling form and chosed Manual and offset of the model as 0.

Valmistelu

Then I went to Set > New process to create tool paths for milling. I began by selecting roughing:
Valmistelu

Then I selected 3.18 milling bit from "Tool" bar. Tool type, Tool material and Flute diameter were
set automatically.
Valmistelu

Then I chosed Contour Lines as a too path type for roughing to remove material efficiently:
Valmistelu

Then I set xy speed (the speed how fast the milling bit moves in x-y direction) as 30mm/sec, Z speed
(the speed how fast the milling bit moves in Z direction) as 10mm/sec, Cutting-in amount (how deep
milling bit goes in each path) as 1mm, and Path interval (The distance between a paths) as 1.5mm:
Valmistelu

Finally, I clicked ok and the tool path for the roughing was generated:
Valmistelu

Next I created finishing tool path by following the same process. By using the roughing toolpath, The milling pit
mills lot of the material but leaves bulky edges. Finishing tool path is used to fix this.

The process went forward otherwise same way as the roughing, but I chosed Finishing as process type, Scan Lines X+Y,
and set xy speed as 16,,/sec, z speed as 16mm/sec and Path interval as 0.2mm. Finally, I reduced the values of path interval
and speed to smooth the surface. The process can be seen below:
Valmistelu

Valmistelu

Valmistelu

When I had generated both tool paths, I run the simulation for roughing and finishing by clicking the simulation icon
on the bottom right corner of the screen:
Valmistelu

Simulations run through without errors and the end results were what I expected, so I clicked Cut icon and saved roughing
and finishing tool paths as a .srm files to my usb drive.
Valmistelu

I milled first the roughing file and then the finishing file. The end result was success:
Valmistelu

Making the molds

I went to appropriate working area to be able to do moldin To make silicon and
plastic Smooth-On molds, one needs following equipment:
Equipments
Plus: When I had gathered these equipments, I proceeded to molding activities.

Silicon mold (Button plate)

Luckily in my case, when I started to make the silicon mold, I managed to use Kati´s mixed silicon mold
liquid because she had made some extra liquid which would been otherwise thrown away.

I used this liquid by pouring it to the lowest point of my silicon button plate mold:
Molding

I continued until the mold was full and waited 24 hours. After 24 hours, I pulled
molded piece out from the mold. My Silicon mold was now ready!
Valmisnappi

I tested my silicon button plate´s functionality by putting it top of my macbook pro
keyboard so that I could test to type with it.
demi

The plate worked as I wanted: I was able push 4 different kind of letters with the plate
in planed order:
klikkailua

Plastic mold (Cover)

For the plastic, I had to do the mixing process from very start. To understand what I was
supposed to do, I read safety sheets.
Tutorial

Most important information related to mixing the liquids can be found from the begin of the safety sheets:
Tutorial
From the safety sheet I learned that:
I started by measuring Liquid A (20g) and Liquid B (18g):
Punnitus

Then I mixed them together:
Sekoitus

After mixing a while, I poured the liquid to the plastic cover mold:
irroitus

After waiting 30min. I started to remove the plastic from the mold. However, because I
hadn´t used relase agent, getting the piece out from the vax was difficult. To be able to
remove plastic piece properly, I screwed few screws to the piece with screwdriver and pulled
the piece up by using the screws.
Ruuvailua

Luckily, this method worked and I managed to remove plastic cover from the mold. I tested
to fit silicon and plastic pieces together. They fit perfectly!
Onnellinen

Finishing touches

Before finishing the design, I decided to add few stickers to my silicon buttons. I used
vinyl sticker sheets but decided to cut pieces by hand instead of designing them with computer
due to their small size. After this, I tested my controller surface once more with my macbook
pro keyboard.

Everything was working well. my controller surface was now finished.
Valmiit

Edit: my project was lacking. I had to do new model

When I got the controller ready, I noticed one big problem, according to assigment, I had to design a 3D mold
which can be then used to cast parts. However, my wax mold already created the controller whereas I should have
designed my wax mold so that it creates a mold which can be used to cast molds. After verifying from the instructor
that my project didn´t fullfill all the requirements of this week, I decided to create simple mold that fullfilled
assigment requirements.

I decided to create a mold that can be used to create sphere. I began by creating the model in Fusion 360. First I
created sphere and rectangle box that was little wider than the sphere:
Valmiit
Then I created new sketching plane to cut the spehere and used top part of the sphere. Next I created walls around
the sphere and small box piece to create air hole to the mold:
Valmiit

When the model was ready, I prepared it for the milling as before:
Valmiit

The milling process was success and the end result looked nice. Left picture is after roughing and the right picture is
after finishing process:
Valmiit

Next I mixed rubber liquids 50/50 and used desiccator to eliminate bubles:
Valmiit

Valmiit

Then I poured the liquid to the mold, waited for 6 hours and repeated. Rubber molds had little different kind of color due:
to little different mixing ratios:
Valmiit

Valmiit

Next I used rubber molds to mold a plastic sphere. I taped the molds together, mixed mold liquids and poured the liquid
into the mold from the airhole:
Valmiit

My first try was a failure. The liquid had filled only a part of the mold:
Valmiit

This problem was due to air inside the mold. To get it out from the mold during the pouring, I used a mixing stick to fix
this. With the stick, I kept the airhole open and hit time to time insides of the mold to make air bubles come out from
the mold. By using this techinque, I managed to mold the sphere succesfully:
Valmiit

When the sphere was ready, I sandpapered it to make it smooth. I noticed that the pieces were aligned little incorrectly.
This was due to way how I attached silicon molds together: I didn´t have registors so I had attached the parts together
just by rule of thumb. To fix this in my future models, I should model registors in Fusinon 360 to attach the plastic
molds correctly together.
Valmiit


Finally, my molding and casting week was finished.
Valmiit

FILES made THIS WEEK


Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.